![playing your own 3d movies gear vr playing your own 3d movies gear vr](https://media.wired.com/photos/5927287dac01987bf0138a97/191:100/w_1200,h_630,c_limit/IMG_2569.jpg)
#PLAYING YOUR OWN 3D MOVIES GEAR VR PC#
This means that they need to be hooked up to a gaming PC to work.
![playing your own 3d movies gear vr playing your own 3d movies gear vr](https://spy.com/wp-content/uploads/2016/11/excelvan-a5026-all-in-one-hd-3d-vr-virtual-reality-headset-glasses.jpg)
Many top-of-the-line VR headsets don’t come with their own graphical processing capabilities but, instead, rely on the hardware of a gaming PC. However, the display resolution you’re going to get isn’t going to be any better than when you’re watching movies on your phone. These built-in displays usually also have higher resolutions than a standard smartphone screen.Įveryone has a smartphone nowadays, so choosing a smartphone-based headset could potentially save you hundreds of dollars. Naturally, headsets with built-in screen displays are more expensive. We need to make the distinction between two types of headsets: those that come with a built-in screen display, and those that rely on using your smartphone as a screen. Your choice of headset also depends on how discerning you are when it comes to video resolution and overall quality. This means that you don’t necessarily have to opt for a top-of-the-line product. Watching movies through a VR headset is a lot less demanding than VR gaming or many other more interactive experiences. What to look for in VR headsets for watching movies Based on your priorities, you’ll be sure to pick the right headset in our list of recommendations below. The good news is that there are a lot of perfectly capable VR headsets for viewing movies. If you want in on the action, then the first thing you need to do is to get a good quality pair of VR goggles. Watching movies using VR headsets is one of the earliest applications of VR technology and one that is still fairly popular nowadays.
#PLAYING YOUR OWN 3D MOVIES GEAR VR MOVIE#
Combining these two makes perfect sense, allowing you to enjoy a cinema-quality 3D movie experience in the comforts of your own home. We love movies, and we also love VR technology. Thanks again for sharing your suggestion from the German forum.3D Insider is ad supported and earns money from clicks, commissions from sales, and other ways. If I make any progress, I'll be sure to post it here. VR is so new, it's probably going to be this way for a few years, with little support, until some clear winners/platforms become more main stream and solidified in the consumer market. It seems like the ability to play either L/R or T/B is a fundamental display process that really shouldn't be a problem at all.for anyone. That's sucks about your S7 only playing L/R. It's a bummer because I'm a 3D Artist trying to crossover into VR and I'm just trying to learn the basics. There's not much online resources either. Logically that tells me It has something to do with how I'm rendering them out. Just not my own movies I've rendered in 3D.
![playing your own 3d movies gear vr playing your own 3d movies gear vr](https://skywell.software/wp-content/uploads/2021/02/vr-movies.jpg)
I can play other 3D/360 movies and still images that I've downloaded, as well as my own rendered still images in 3D. I'm really perplexed as to why I can't play the movies I have rendered out. Unfortunately, your solution didn't work for me. Thank you so much for trying to help out with my problem. It's just my rendered movies I can't seem to get it to recognize.Īny help/suggestions/solutions would be much appreciated. I'm sure it's something simple /basic I am missing.Īs a side note, I have rendered a 360 still image with the same res/formatting, etc, and Oculus DOES recognize that. And as you can see, I have tried to copy the movie to every conceivable folder I could in an attempt to get SOMETHING to play. I feel that my render/format settings are correct and in line with Oculus' specs. Top/bottom orientation (left eye on top, right eye on bottom - EACH eye is 2048 x 1024, stacked T/B, so both fit in the 2048 square res mentioned above)ĭifferent folders paths I have copied it to: I've tried numerous naming conventions and numerous folders, but no matter where I put it, Oculus video simply does not recognize or see the file. I created a 3d animated movie in a 3D program.